Creating Fat (Universal) Binaries on MacOS

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Added by Avk Aplmkt over 5 years ago. Using the tips here 1I exported the following environment variables before running. Does anyone have experience or tips on how to solve this creating universal binary on macos, and more easily compile Mac OS X Universal Binaries? Do you use automake or cmake to configure compilation? I believe I am using automake there isn't even cmake on my computer. I wanted to compile from scratch because I wanted the final executable to be as portable as possible, do you know if the one compiled by MacPorts will be like that?

Thanks for your quick response. Exiv2 must be compiled as static lib. Also Macport has an option to make DMG installer Unfortunately, on my computer the libraries that come with Mac OS X However, the exiv2 binary is not as portable as I would like, because once I move it to another computer, it tries to look for its libraries in the path on the creating universal binary on macos on which it was built!

I can copy the library files onto the other computer, but I don't want to create a complete folder structure on that computer just for those files. I tried to use the "-static" linker flag to produce a statically linked, portable exiv2. I've also tried to use ".

You'll have to edit the script to respect ppc:. You'll see that the script builds the architectures one at a time and uses lipo to combine them into a universal. I used the "--disable-shared --enable-static --disable-dependency-tracking". Thank you very much! Does anyone have experience compiling exiv2 into a statically linked, portable binary?

You'll have to edit creating universal binary on macos script to respect ppc: Actually I just got it to work right before I saw your message! I will also try the script you suggested the next time I compile exiv2. A big thank you to everyone here for their help and patience!

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It is possible to build Mozilla applications as a universal binary that runs natively on multiple architectures. On the Gecko 1. The universal build system is supported on the trunk, Mozilla 1. You should be familiar with the Mac OS X build prerequisites before attempting to build a universal binary of a Mozilla product. The prerequisites for universal binaries are the same. This section describes how to check out the necessary files and configure Mozilla to build as a universal binary.

When preparing your own. It should be sourced after any product-specific mozconfig , in case it needs to override any options. The location of your objdir is unimportant, so long as you provide one. Here is a sample. In this example, the objdir is placed inside the top source directory, in a directory called myobjdir. Once the configuration is in place, use the normal steps to build.

Two build passes will be made, one for each architecture. As one might expect, this process takes approximately twice as long as compiling for a single architecture.

After both passes are complete, the results are automatically merged into a single universal binary. Each of these directories contains a complete processor-specific build. For most products, when configured as a universal binary, the packaging phase will produce a disk image containing the merged universal binary. In order to perform the packaging phase, you must keep the new objdir structure in mind. If you had used the sample.

The disk image will be produced in.. You could just as easily substitute another architecture for i , this only affects the location that the disk image is produced in. Get the latest and greatest from MDN delivered straight to your inbox. Please check your inbox or your spam filter for an email from us. Compiled executable code for two architectures, such as: Prerequisites The universal build system is supported on the trunk, Mozilla 1. Configuration This section describes how to check out the necessary files and configure Mozilla to build as a universal binary.

Building Once the configuration is in place, use the normal steps to build. Packaging For most products, when configured as a universal binary, the packaging phase will produce a disk image containing the merged universal binary. Build documentation Developing Mozilla.

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